Did you ever wonder how we decide upon the score which goes alongside our reviews? Wonder no more, our scoring policy is designed to explain all.
Firstly the most important thing to remember is that ALL reviews are based on the subjective opinion of the reviewer. Because of this, you may not agree with the author’s words. That’s OK. Every review has a comment section where you can discuss about it.
Our reviews have a fair description of the gameplay and any flaws as we perceive them. The overall score is useful for context, but should not be relied upon solely, it is a guideline for comparison and should not be taken out of context.
We do previews of beta and/or early access games, but we do not give a numerical score. They are work in progress. Our previews are only a snapshot of the game at that specific moment of the development process. Some games will get better. Some games will get worse.
Our scoring system is not a mathematical equation. Our scores are based on the quality of the game and how the reviewer feels about it. We will often override the average of the different categories. We will adjust the final score as follows:
Yes, we know no game is ever truly perfect, but a score of 100 indicates that it is as close as it can get to perfection in the current climate of games. We don’t dish this score out lightly. This is a genre defining game that we absolutely feel you should own.
A game that scores a 90+ should be considered a must buy for fans of the genre. If you are a shooter lover you can pretty much dismiss an strategy game with a score of 90.
Very Good: 80+
These are strongly recommended games. Minor niggling factors or a badly judged difficulty spike may have made this game fall short of a 90+, but it is not to be dismissed lightly.
A 70+ is not average. This game will feature a few areas where the game is blatantly let down to the detriment of its overall quality and enjoyment, but it is NOT average. It is still a recommendation, but you might want to consider what we thought about the game.
Not Bad: 60+
This game is not good enough to buy without doing your homework. A good example of a 60+ is a lazy sequel or DLC. It doesn’t innovate but it doesn’t really do anything wrong. They are simply more of the same.
A 50+ is where you really need to start wondering if this game is for you. We are saying this game is average in our own subjective opinion. We’ll always give our reasons to show why the game failed to impress.
Below Par: 50 or less.
A game with a 50 or less may well have some redeeming features, but we’re clearly issuing caution to stay away from this game. Broken gameplay, bugs, bad control schemes, inflexible options, and repetitiveness – all these are factors which may contribute to a low score. These are the sort of games you buy and instantly wish you didn’t. We are giving you the reasons to not buy them.