Mountain isn’t a game. It’s more like an experience, like a desktop buddy. It was created by David O’Reilly, who is better known for his work on Adventure Time episode “A Glitch is a Glitch” and for the visual effects of movies such as The Hitchhiker’s Guide to the Galaxy, and Her.

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Reviewed on PC

Available Platforms: iOS, PC, Mac, Linux

Release date: 01/07/2014

Developer: Double Fine

Publisher: Double Fine[/alert]


“Welcome to Mountain. You are Mountain. You are God. Please enjoy your time here.”

After the game asks us to draw some stuff, like “forgiveness” and our soul and such, we get the previous phrase and we commence being Mountain.
As Mountain there’s not much we can do, just let ourselves be taken by the experience. We watch as seasons go by, trees wither and die, and are reborn again. Everything is accompanied by beautiful, soothing music.

Well, there is some stuff we can actually do, like move the mountain around, zoom in, zoom out and play chip-tunes with our keyboard, as every letter plays a different note — some special, secret things like making fish rain from the sky can be done by inputting popular chip-tunes on the game.

Here’s how to do that: press cxz xccc xxx cbb — you’ll play the opening to Mary Had a Little Lamb, and yes, you’ll be making fish rain on Mountain.

There is one particular tune that will obliterate Mountain, but I’ll let you figure that one out on your own.

From time to time we get to read some thoughts that Mountain has. Also, sometimes things like a bed, chairs, giant baseballs, fans and other things will fall from space onto Mountain. For some reason.

Visually the game is gorgeous. The mountain is beautifully designed, and so are trees and seasons — the whole scene generates a great ambience on your screen. I specially enjoyed the nights and watching my mountain from outer space.

Overall, it’s a nice “game” when you want to drop everything you’re doing, sit back and stare at Mountain, take 15 minutes off your day and relax. And it’s only 99 cents.


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