No one expected this news actually. The amount of hype on this brand new Zelda installment since last two E3 conventions (last year it was announced as a 2015 title) made pretty clear that Nintendo was putting their last efforts on refreshing their last console on the broad –metaphorically- shoulders of the green dressed fellow. Nevertheless, Eiji Aonuma, the series producer, pulled a ‘Newell’ and throw the bomb saying that:
“In these last three months, as the team has experienced firsthand the freedom of exploration that hasn’t existed in any Zelda game to date, we have discovered several new possibilities for this game. As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, it now feels like we have the potential to create something that exceeds even my own expectations”
“As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make The Legend of Zelda on Wii U the best game it can possibly be.”
Translated: our innovative open world is too big and vast and full of terrors.
By good fortune, Nintendo still have some good releases ahead in the name of the superb looking ‘Splatoon’, the lovely mascot return “Yoshi’s Woolly World” and the long awaited ‘Star Fox’ and ‘Xenoblade Chronicles X’.