“The best way to misunderstand depression.”
On Steam you can scroll to the bottom and in the the reviews section you will find comments like this:
“Fraudulent Greenlight coverage due to corrupt journalists and favoritism due to sexual favors.”
And the amount of sassiness just keeps getting stronger:
“This “game” is a complete waste of a greenlight spot and the fact that the only reason it’s gotten good reviews is because lead developer Zoe Quinn slept with every game “journalist” with a pulse makes Depression Quest the embodiment of what is wrong with the games industry.”
Wow. Some people are really into what’s going on the bed of others.
I excuse myself for the beginning of this review. It is not my intention to add more to the GamerGate/AntiGamerGate problematic. I found it boring and misleading. You should not care if the game critic gave good reviews to a game you found awful. It happens every day in every similar situation. A lot of critics found that “Independence Day” was a good movie. You probably hated it and with reason. It’s a bad movie with cheesy dialog, ridiculous plot twist and insane characters. So, if you like it I’m positively sure that is because Emmerich or perhaps Devlin had sex with you. You cheating bastard.
You see? I get judgmental and I say something about the movie. All in one single paragraph. Damn, I’m good.
…it´s barely a game. It’s sorta text adventure but not really. I’m a firm believer that video games should have something close to a “gameplay”, and I’m not certain that choosing between given options can be related to that abstract concept.
The title introduces us into a world where we have to discover what the f*** is wrong with us. We have a girlfriend, a job and a loving family. Nevertheless, something is broken. BUM! Depression Mothaf***a!
Through a 40.000 words long story line we are able to deal with this condition and try to solve it.
To that point, everything works just fine.
The game lacks of fun. Of course when you deal with depression nothing should ever be fun. So… isn’t a condition of a game TO BE FUN? To be entertaining?
Zoe Quinn says “F*** that, I don’t care”, and develops something original: a game that makes us all sad as hell. It even stated it at the “end” of the game. I won´t quote because I don´t remember the exact words but it´s something like “This is a game even when is not entertaining at all”.
What the hell Zoe!?
Everything in the game is trying to push us to the bottom of a sadness spiral. The miserable piano in minor chords in an eternal loop. The white interface with minimalist design. And of course: the story.
I have played sad games before, but they where funny because I had to perform actions besides choosing some random options and see what happens. Hehe, I shot myself. Freaking awesome. Games like Grief delivered a totally fun experience of gaming via platform genre with a somewhat somber mood that worked. And that is exactly what Depression Quest is missing. The “Quest” part (is missing).
If you want to check out what “depression” feels like and you don´t want to be bored with encyclopedia facts, or science, or whatever, then Depression Quest is a sure option. However, if you want a game, and to be entertained, this might not be the right choice for you.